The fourth instalment in the King’s Quest series feels like a natural follow-up to its predecessor. If King’s Quest III made former protagonist King Graham’s son Alexander its playable character, it makes perfect sense for King’s Quest IV to focus on his daughter, Princess Rosella, introduced at the very end of the previous game in which she's rescued from a three-headed, fire-breathing dragon by her long-lost twin brother.
Indeed, it’s such a no-brainer for the focus to move to Rosella, that The Perils of Rosella literally picks up seconds after the previous game’s conclusion, with Graham deciding to give up his adventurer’s cap (a symbol of his glory days) and pass it onto his children, flinging it through the air towards them as his wife Valanice looks on.
The twins reach up to snatch it from the air, when all of a sudden Graham grabs his chest and lurches over in pain, the victim of an apparent heart attack. He’s taken to his bedchamber, and overcome with grief, Rosella flees back into the throne room, where a voice from the magic mirror tells her there might be a way to save him. In the glass, Rosella can see a beautiful fairy, who tells her of a magical fruit in the faraway land of Tamir which could restore her father to full heath.
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